Arnold for Maya是一个先进的蒙特卡罗射线跟踪渲染器,为feature-length动画和视觉效果的需求而构建。它使用开放材质语言来定义材质和纹理。Arnold for Maya(或MtoA)提供了从Maya的标准界面到Arnold渲染器的桥梁。
The software developer Solid Angle is pleased to announce the availability of Arnold (or MtoA) 5.0.0.1 for Autodesk Maya is a hotfix release that uses Arnold 7.0.0.0.
Arnold for Maya is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. It uses the Open Shading Language to define the materials and textures. Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya’s standard interface.
Solid Angle is leading provider of rendering software for animation and visual effects. The Arnold team believe that accurately and efficiently computing light transport in CG scenes is the best way to create stunning imagery for films and TV. Developers strive to provide clients with the best rendering tools to efficiently create realistic images.
Solid Angle is a wholly owned subsidiary of Autodesk Inc, and has its offices in Madrid and London.
Product: Solid Angle Maya to Arnold
Version: 5..x
Supported Architectures: x64
Website Home Page :http://www.arnoldrenderer.com
Languages Supported: english
System Requirements: PC / macOs / linux *
文件大小:4.76GB
百度网盘下载:
本站解压密码:caxfwz
请先
!